pub struct SnappyEncoder<W: Write> { /* private fields */ }
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Trait Implementations§
source§impl<W: Write> Write for SnappyEncoder<W>
impl<W: Write> Write for SnappyEncoder<W>
source§fn write(&mut self, buf: &[u8]) -> Result<usize>
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impl<W> Freeze for SnappyEncoder<W>where
W: Freeze,
impl<W> RefUnwindSafe for SnappyEncoder<W>where
W: RefUnwindSafe,
impl<W> Send for SnappyEncoder<W>where
W: Send,
impl<W> Sync for SnappyEncoder<W>where
W: Sync,
impl<W> Unpin for SnappyEncoder<W>where
W: Unpin,
impl<W> UnwindSafe for SnappyEncoder<W>where
W: UnwindSafe,
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use std::io;
use crossterm::{ExecutableCommand, style::Print};
fn main() -> io::Result<()> {
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.execute(Print(format!("1 + 1= {} ", 1 + 1)))?;
Ok(())
// ==== Output ====
// sum:
// 1 + 1 = 2
}
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§Notes
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use std::io::{self, Write};
use crossterm::{QueueableCommand, style::Print};
fn main() -> io::Result<()> {
let mut stdout = io::stdout();
// `Print` will executed executed when `flush` is called.
stdout
.queue(Print("foo 1\n".to_string()))?
.queue(Print("foo 2".to_string()))?;
// some other code (no execution happening here) ...
// when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
stdout.flush()?;
Ok(())
// ==== Output ====
// foo 1
// foo 2
}
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§Notes
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use std::io;
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stdout.execute(Print("foo 1\n".to_string()))?;
stdout.execute(Print("foo 2".to_string()))?;
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// buffer, but not visible in the terminal.
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// ==== Output ====
// foo 1
// foo 2
}
§Notes
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