Struct vector::tls::MaybeTlsIncomingStream
source · pub struct MaybeTlsIncomingStream<S> { /* private fields */ }
Implementations§
source§impl<S> MaybeTlsIncomingStream<S>
impl<S> MaybeTlsIncomingStream<S>
source§impl MaybeTlsIncomingStream<TcpStream>
impl MaybeTlsIncomingStream<TcpStream>
Trait Implementations§
source§impl AsyncRead for MaybeTlsIncomingStream<TcpStream>
impl AsyncRead for MaybeTlsIncomingStream<TcpStream>
source§impl AsyncWrite for MaybeTlsIncomingStream<TcpStream>
impl AsyncWrite for MaybeTlsIncomingStream<TcpStream>
source§fn poll_write(
self: Pin<&mut MaybeTlsIncomingStream<TcpStream>>,
cx: &mut Context<'_>,
buf: &[u8],
) -> Poll<Result<usize, Error>>
fn poll_write( self: Pin<&mut MaybeTlsIncomingStream<TcpStream>>, cx: &mut Context<'_>, buf: &[u8], ) -> Poll<Result<usize, Error>>
Attempt to write bytes from
buf
into the object. Read moresource§fn poll_flush(
self: Pin<&mut MaybeTlsIncomingStream<TcpStream>>,
cx: &mut Context<'_>,
) -> Poll<Result<(), Error>>
fn poll_flush( self: Pin<&mut MaybeTlsIncomingStream<TcpStream>>, cx: &mut Context<'_>, ) -> Poll<Result<(), Error>>
Attempts to flush the object, ensuring that any buffered data reach
their destination. Read more
source§fn poll_shutdown(
self: Pin<&mut MaybeTlsIncomingStream<TcpStream>>,
cx: &mut Context<'_>,
) -> Poll<Result<(), Error>>
fn poll_shutdown( self: Pin<&mut MaybeTlsIncomingStream<TcpStream>>, cx: &mut Context<'_>, ) -> Poll<Result<(), Error>>
Initiates or attempts to shut down this writer, returning success when
the I/O connection has completely shut down. Read more
§fn poll_write_vectored(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
bufs: &[IoSlice<'_>],
) -> Poll<Result<usize, Error>>
fn poll_write_vectored( self: Pin<&mut Self>, cx: &mut Context<'_>, bufs: &[IoSlice<'_>], ) -> Poll<Result<usize, Error>>
Like
poll_write
, except that it writes from a slice of buffers. Read more§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
Determines if this writer has an efficient
poll_write_vectored
implementation. Read moresource§impl Connected for MaybeTlsIncomingStream<TcpStream>
impl Connected for MaybeTlsIncomingStream<TcpStream>
§type ConnectInfo = MaybeTlsConnectInfo
type ConnectInfo = MaybeTlsConnectInfo
The connection info type the IO resources generates.
source§fn connect_info(
&self,
) -> <MaybeTlsIncomingStream<TcpStream> as Connected>::ConnectInfo
fn connect_info( &self, ) -> <MaybeTlsIncomingStream<TcpStream> as Connected>::ConnectInfo
Create type holding information about the connection.
Auto Trait Implementations§
impl<S> Freeze for MaybeTlsIncomingStream<S>where
S: Freeze,
impl<S> !RefUnwindSafe for MaybeTlsIncomingStream<S>
impl<S> Send for MaybeTlsIncomingStream<S>where
S: Send,
impl<S> !Sync for MaybeTlsIncomingStream<S>
impl<S> Unpin for MaybeTlsIncomingStream<S>where
S: Unpin,
impl<S> !UnwindSafe for MaybeTlsIncomingStream<S>
Blanket Implementations§
source§impl<T> AfterReadExt for Twhere
T: AsyncRead + AsyncWrite,
impl<T> AfterReadExt for Twhere
T: AsyncRead + AsyncWrite,
fn after_read<F>(self, after_read: F) -> AfterRead<T, F>
§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
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type ArchivedMetadata = ()
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_: &<T as ArchivePointee>::ArchivedMetadata,
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Converts some archived metadata to the pointer metadata for itself.
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
§impl<T> Pipe for Twhere
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§fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> Rwhere
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Pipes by value. This is generally the method you want to use. Read more
§fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> Rwhere
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§fn pipe_borrow_mut<'a, B, R>(
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§fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
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§impl<T> Tap for T
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§fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
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