Struct vector_buffers::topology::channel::BufferSender
source · pub struct BufferSender<T: Bufferable> { /* private fields */ }
Expand description
A buffer sender.
The sender handles sending events into the buffer, as well as the behavior around handling events when the internal channel is full.
When creating a buffer sender/receiver pair, callers can specify the “when full” behavior of the sender. This controls how events are handled when the internal channel is full. Three modes are possible:
- block
- drop newest
- overflow
In “block” mode, callers are simply forced to wait until the channel has enough capacity to accept the event. In “drop newest” mode, any event being sent when the channel is full will be dropped and proceed no further. In “overflow” mode, events will be sent to another buffer sender. Callers can specify the overflow sender to use when constructing their buffers initially.
TODO: We should eventually rework BufferSender
/BufferReceiver
so that they contain a vector
of the fields we already have here, but instead of cascading via calling into overflow
, we’d
linearize the nesting instead, so that BufferSender
would only ever be calling the underlying
SenderAdapter
instances instead… which would let us get rid of the boxing and
#[async_recursion]
stuff.
Implementations§
source§impl<T: Bufferable> BufferSender<T>
impl<T: Bufferable> BufferSender<T>
sourcepub fn new(base: SenderAdapter<T>, when_full: WhenFull) -> Self
pub fn new(base: SenderAdapter<T>, when_full: WhenFull) -> Self
Creates a new BufferSender
wrapping the given channel sender.
sourcepub fn with_overflow(base: SenderAdapter<T>, overflow: BufferSender<T>) -> Self
pub fn with_overflow(base: SenderAdapter<T>, overflow: BufferSender<T>) -> Self
Creates a new BufferSender
wrapping the given channel sender and overflow sender.
sourcepub fn with_usage_instrumentation(&mut self, handle: BufferUsageHandle)
pub fn with_usage_instrumentation(&mut self, handle: BufferUsageHandle)
Configures this sender to instrument the items passing through it.
sourcepub fn with_send_duration_instrumentation(&mut self, stage: usize, span: &Span)
pub fn with_send_duration_instrumentation(&mut self, stage: usize, span: &Span)
Configures this sender to instrument the send duration.
source§impl<T: Bufferable> BufferSender<T>
impl<T: Bufferable> BufferSender<T>
pub fn send<'life_self, 'async_recursion>(
&'life_self mut self,
item: T,
send_reference: Option<Instant>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_recursion>>where
'life_self: 'async_recursion,
pub fn flush<'life_self, 'async_recursion>(
&'life_self mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_recursion>>where
'life_self: 'async_recursion,
Trait Implementations§
source§impl<T: Clone + Bufferable> Clone for BufferSender<T>
impl<T: Clone + Bufferable> Clone for BufferSender<T>
source§fn clone(&self) -> BufferSender<T>
fn clone(&self) -> BufferSender<T>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl<T> Freeze for BufferSender<T>
impl<T> !RefUnwindSafe for BufferSender<T>
impl<T> Send for BufferSender<T>
impl<T> Sync for BufferSender<T>
impl<T> Unpin for BufferSender<T>
impl<T> !UnwindSafe for BufferSender<T>
Blanket Implementations§
§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
§type ArchivedMetadata = ()
type ArchivedMetadata = ()
§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<F, W, T, D> Deserialize<With<T, W>, D> for F
impl<F, W, T, D> Deserialize<With<T, W>, D> for F
§fn deserialize(
&self,
deserializer: &mut D,
) -> Result<With<T, W>, <D as Fallible>::Error>
fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
§impl<Source, Target> OctetsInto<Target> for Sourcewhere
Target: OctetsFrom<Source>,
impl<Source, Target> OctetsInto<Target> for Sourcewhere
Target: OctetsFrom<Source>,
type Error = <Target as OctetsFrom<Source>>::Error
§fn try_octets_into(
self,
) -> Result<Target, <Source as OctetsInto<Target>>::Error>
fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>
§fn octets_into(self) -> Targetwhere
Self::Error: Into<Infallible>,
fn octets_into(self) -> Targetwhere
Self::Error: Into<Infallible>,
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more