pub struct FinalizerFuture<T> { /* private fields */ }Trait Implementations§
Source§impl<T> Future for FinalizerFuture<T>
 
impl<T> Future for FinalizerFuture<T>
impl<'pin, T> Unpin for FinalizerFuture<T>where
    PinnedFieldsOf<__FinalizerFuture<'pin, T>>: Unpin,
Auto Trait Implementations§
impl<T> Freeze for FinalizerFuture<T>where
    T: Freeze,
impl<T> !RefUnwindSafe for FinalizerFuture<T>
impl<T> Send for FinalizerFuture<T>where
    T: Send,
impl<T> Sync for FinalizerFuture<T>where
    T: Sync,
impl<T> !UnwindSafe for FinalizerFuture<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> FutureExt for T
 
impl<T> FutureExt for T
§fn map<U, F>(self, f: F) -> Map<Self, F>
 
fn map<U, F>(self, f: F) -> Map<Self, F>
Map this future’s output to a different type, returning a new future of
the resulting type. Read more
§fn map_into<U>(self) -> MapInto<Self, U>
 
fn map_into<U>(self) -> MapInto<Self, U>
Map this future’s output to a different type, returning a new future of
the resulting type. Read more
§fn then<Fut, F>(self, f: F) -> Then<Self, Fut, F>
 
fn then<Fut, F>(self, f: F) -> Then<Self, Fut, F>
Chain on a computation for when a future finished, passing the result of
the future to the provided closure 
f. Read more§fn left_future<B>(self) -> Either<Self, B>
 
fn left_future<B>(self) -> Either<Self, B>
§fn right_future<A>(self) -> Either<A, Self>
 
fn right_future<A>(self) -> Either<A, Self>
§fn into_stream(self) -> IntoStream<Self>where
    Self: Sized,
 
fn into_stream(self) -> IntoStream<Self>where
    Self: Sized,
Convert this future into a single element stream. Read more
§fn flatten(self) -> Flatten<Self>
 
fn flatten(self) -> Flatten<Self>
Flatten the execution of this future when the output of this
future is itself another future. Read more
§fn flatten_stream(self) -> FlattenStream<Self>
 
fn flatten_stream(self) -> FlattenStream<Self>
Flatten the execution of this future when the successful result of this
future is a stream. Read more
§fn fuse(self) -> Fuse<Self>where
    Self: Sized,
 
fn fuse(self) -> Fuse<Self>where
    Self: Sized,
Fuse a future such that 
poll will never again be called once it has
completed. This method can be used to turn any Future into a
FusedFuture. Read more§fn inspect<F>(self, f: F) -> Inspect<Self, F>
 
fn inspect<F>(self, f: F) -> Inspect<Self, F>
Do something with the output of a future before passing it on. Read more
§fn catch_unwind(self) -> CatchUnwind<Self>where
    Self: Sized + UnwindSafe,
 
fn catch_unwind(self) -> CatchUnwind<Self>where
    Self: Sized + UnwindSafe,
Catches unwinding panics while polling the future. Read more
Create a cloneable handle to this future where all handles will resolve
to the same result. Read more
§fn remote_handle(self) -> (Remote<Self>, RemoteHandle<Self::Output>)where
    Self: Sized,
 
fn remote_handle(self) -> (Remote<Self>, RemoteHandle<Self::Output>)where
    Self: Sized,
Turn this future into a future that yields 
() on completion and sends
its output to another future on a separate task. Read more§fn boxed<'a>(self) -> Pin<Box<dyn Future<Output = Self::Output> + Send + 'a>>
 
fn boxed<'a>(self) -> Pin<Box<dyn Future<Output = Self::Output> + Send + 'a>>
Wrap the future in a Box, pinning it. Read more
§fn boxed_local<'a>(self) -> Pin<Box<dyn Future<Output = Self::Output> + 'a>>where
    Self: Sized + 'a,
 
fn boxed_local<'a>(self) -> Pin<Box<dyn Future<Output = Self::Output> + 'a>>where
    Self: Sized + 'a,
Wrap the future in a Box, pinning it. Read more
§fn unit_error(self) -> UnitError<Self>where
    Self: Sized,
 
fn unit_error(self) -> UnitError<Self>where
    Self: Sized,
Turns a 
Future<Output = T> into a
TryFuture<Ok = T, Error = ()>.§fn never_error(self) -> NeverError<Self>where
    Self: Sized,
 
fn never_error(self) -> NeverError<Self>where
    Self: Sized,
Turns a 
Future<Output = T> into a
TryFuture<Ok = T, Error = Never>.§impl<T> FutureExt for T
 
impl<T> FutureExt for T
§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<F> IntoFuture for Fwhere
    F: Future,
 
impl<F> IntoFuture for Fwhere
    F: Future,
Source§type IntoFuture = F
 
type IntoFuture = F
Which kind of future are we turning this into?
Source§fn into_future(self) -> <F as IntoFuture>::IntoFuture
 
fn into_future(self) -> <F as IntoFuture>::IntoFuture
Creates a future from a value. Read more
§impl<Source, Target> OctetsInto<Target> for Sourcewhere
    Target: OctetsFrom<Source>,
 
impl<Source, Target> OctetsInto<Target> for Sourcewhere
    Target: OctetsFrom<Source>,
type Error = <Target as OctetsFrom<Source>>::Error
§fn try_octets_into(
    self,
) -> Result<Target, <Source as OctetsInto<Target>>::Error>
 
fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>
Performs the conversion.
§fn octets_into(self) -> Targetwhere
    Self::Error: Into<Infallible>,
 
fn octets_into(self) -> Targetwhere
    Self::Error: Into<Infallible>,
Performs an infallible conversion.
§impl<D> OwoColorize for D
 
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
 
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
 
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
 
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
 
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
 
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
 
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
 
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
 
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
 
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
 
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
 
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
 
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
 
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
 
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
 
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
 
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
 
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
 
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
 
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
 
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
 
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
 
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
 
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
 
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
 
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
§fn if_supports_color<'a, Out, ApplyFn>(
    &'a self,
    stream: impl Into<Stream>,
    apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
    ApplyFn: Fn(&'a Self) -> Out,
 
fn if_supports_color<'a, Out, ApplyFn>(
    &'a self,
    stream: impl Into<Stream>,
    apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
    ApplyFn: Fn(&'a Self) -> Out,
Apply a given transformation function to all formatters if the given stream
supports at least basic ANSI colors, allowing you to conditionally apply
given styles/colors. Read more