Struct VacantEntry

pub struct VacantEntry<'a, K, V> { /* private fields */ }
Expand description

A view into a vacant entry in an IndexMap. It is part of the Entry enum.

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impl<'a, K, V> VacantEntry<'a, K, V>

pub fn index(&self) -> usize

Return the index where a key-value pair may be inserted.

pub fn key(&self) -> &K

Gets a reference to the key that was used to find the entry.

pub fn into_key(self) -> K

Takes ownership of the key, leaving the entry vacant.

pub fn insert(self, value: V) -> &'a mut V

Inserts the entry’s key and the given value into the map, and returns a mutable reference to the value.

Computes in O(1) time (amortized average).

pub fn insert_entry(self, value: V) -> OccupiedEntry<'a, K, V>

Inserts the entry’s key and the given value into the map, and returns an OccupiedEntry.

Computes in O(1) time (amortized average).

pub fn insert_sorted(self, value: V) -> (usize, &'a mut V)
where K: Ord,

Inserts the entry’s key and the given value into the map at its ordered position among sorted keys, and returns the new index and a mutable reference to the value.

If the existing keys are not already sorted, then the insertion index is unspecified (like slice::binary_search), but the key-value pair is inserted at that position regardless.

Computes in O(n) time (average).

pub fn insert_sorted_by<F>(self, value: V, cmp: F) -> (usize, &'a mut V)
where K: Ord, F: FnMut(&K, &V, &K, &V) -> Ordering,

Inserts the entry’s key and the given value into the map at its ordered position among keys sorted by cmp, and returns the new index and a mutable reference to the value.

If the existing keys are not already sorted, then the insertion index is unspecified (like slice::binary_search), but the key-value pair is inserted at that position regardless.

Computes in O(n) time (average).

pub fn insert_sorted_by_key<B, F>( self, value: V, sort_key: F, ) -> (usize, &'a mut V)
where B: Ord, F: FnMut(&K, &V) -> B,

Inserts the entry’s key and the given value into the map at its ordered position using a sort-key extraction function, and returns the new index and a mutable reference to the value.

If the existing keys are not already sorted, then the insertion index is unspecified (like slice::binary_search), but the key-value pair is inserted at that position regardless.

Computes in O(n) time (average).

pub fn shift_insert(self, index: usize, value: V) -> &'a mut V

Inserts the entry’s key and the given value into the map at the given index, shifting others to the right, and returns a mutable reference to the value.

Panics if index is out of bounds.

Computes in O(n) time (average).

pub fn replace_index(self, index: usize) -> (K, OccupiedEntry<'a, K, V>)

Replaces the key at the given index with this entry’s key, returning the old key and an OccupiedEntry for that index.

Panics if index is out of bounds.

Computes in O(1) time (average).

Trait Implementations§

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impl<K, V> Debug for VacantEntry<'_, K, V>
where K: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<K, V> MutableEntryKey for VacantEntry<'_, K, V>

Opt-in mutable access to VacantEntry keys.

See MutableEntryKey for more information.

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type Key = K

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fn key_mut(&mut self) -> &mut <VacantEntry<'_, K, V> as MutableEntryKey>::Key

Gets a mutable reference to the entry’s key, either within the map if occupied, or else the new key that was used to find the entry.

Auto Trait Implementations§

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impl<'a, K, V> Freeze for VacantEntry<'a, K, V>
where K: Freeze,

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impl<'a, K, V> RefUnwindSafe for VacantEntry<'a, K, V>

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impl<'a, K, V> Send for VacantEntry<'a, K, V>
where K: Send, V: Send,

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impl<'a, K, V> Sync for VacantEntry<'a, K, V>
where K: Sync, V: Sync,

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impl<'a, K, V> Unpin for VacantEntry<'a, K, V>
where K: Unpin,

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impl<'a, K, V> !UnwindSafe for VacantEntry<'a, K, V>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<Source, Target> OctetsInto<Target> for Source
where Target: OctetsFrom<Source>,

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type Error = <Target as OctetsFrom<Source>>::Error

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fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>

Performs the conversion.
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fn octets_into(self) -> Target
where Self::Error: Into<Infallible>,

Performs an infallible conversion.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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fn if_supports_color<'a, Out, ApplyFn>( &'a self, stream: impl Into<Stream>, apply: ApplyFn, ) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>
where ApplyFn: Fn(&'a Self) -> Out,

Apply a given transformation function to all formatters if the given stream supports at least basic ANSI colors, allowing you to conditionally apply given styles/colors. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSend for T
where T: Send,

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impl<T> MaybeSendSync for T