Struct vector_config::indexmap::map::VacantEntry
pub struct VacantEntry<'a, K, V> { /* private fields */ }
Implementations§
§impl<'a, K, V> VacantEntry<'a, K, V>
impl<'a, K, V> VacantEntry<'a, K, V>
pub fn into_key(self) -> K
pub fn into_key(self) -> K
Takes ownership of the key, leaving the entry vacant.
pub fn insert(self, value: V) -> &'a mut V
pub fn insert(self, value: V) -> &'a mut V
Inserts the entry’s key and the given value into the map, and returns a mutable reference to the value.
Computes in O(1) time (amortized average).
pub fn insert_entry(self, value: V) -> OccupiedEntry<'a, K, V>
pub fn insert_entry(self, value: V) -> OccupiedEntry<'a, K, V>
Inserts the entry’s key and the given value into the map, and returns an OccupiedEntry
.
Computes in O(1) time (amortized average).
pub fn insert_sorted(self, value: V) -> (usize, &'a mut V)where
K: Ord,
pub fn insert_sorted(self, value: V) -> (usize, &'a mut V)where
K: Ord,
Inserts the entry’s key and the given value into the map at its ordered position among sorted keys, and returns the new index and a mutable reference to the value.
If the existing keys are not already sorted, then the insertion
index is unspecified (like slice::binary_search
), but the key-value
pair is inserted at that position regardless.
Computes in O(n) time (average).
pub fn shift_insert(self, index: usize, value: V) -> &'a mut V
pub fn shift_insert(self, index: usize, value: V) -> &'a mut V
Inserts the entry’s key and the given value into the map at the given index, shifting others to the right, and returns a mutable reference to the value.
Panics if index
is out of bounds.
Computes in O(n) time (average).
Trait Implementations§
§impl<K, V> Debug for VacantEntry<'_, K, V>where
K: Debug,
impl<K, V> Debug for VacantEntry<'_, K, V>where
K: Debug,
§impl<K, V> MutableEntryKey for VacantEntry<'_, K, V>
impl<K, V> MutableEntryKey for VacantEntry<'_, K, V>
Opt-in mutable access to VacantEntry
keys.
See MutableEntryKey
for more information.
type Key = K
§fn key_mut(&mut self) -> &mut <VacantEntry<'_, K, V> as MutableEntryKey>::Key
fn key_mut(&mut self) -> &mut <VacantEntry<'_, K, V> as MutableEntryKey>::Key
Auto Trait Implementations§
impl<'a, K, V> Freeze for VacantEntry<'a, K, V>where
K: Freeze,
impl<'a, K, V> RefUnwindSafe for VacantEntry<'a, K, V>where
K: RefUnwindSafe,
V: RefUnwindSafe,
impl<'a, K, V> Send for VacantEntry<'a, K, V>
impl<'a, K, V> Sync for VacantEntry<'a, K, V>
impl<'a, K, V> Unpin for VacantEntry<'a, K, V>where
K: Unpin,
impl<'a, K, V> !UnwindSafe for VacantEntry<'a, K, V>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<Source, Target> OctetsInto<Target> for Sourcewhere
Target: OctetsFrom<Source>,
impl<Source, Target> OctetsInto<Target> for Sourcewhere
Target: OctetsFrom<Source>,
type Error = <Target as OctetsFrom<Source>>::Error
§fn try_octets_into(
self,
) -> Result<Target, <Source as OctetsInto<Target>>::Error>
fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>
§fn octets_into(self) -> Targetwhere
Self::Error: Into<Infallible>,
fn octets_into(self) -> Targetwhere
Self::Error: Into<Infallible>,
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more