Struct vector_config::schema::SchemaObject

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pub struct SchemaObject {
    pub metadata: Option<Box<Metadata>>,
    pub instance_type: Option<SingleOrVec<InstanceType>>,
    pub format: Option<String>,
    pub enum_values: Option<Vec<Value>>,
    pub const_value: Option<Value>,
    pub subschemas: Option<Box<SubschemaValidation>>,
    pub number: Option<Box<NumberValidation>>,
    pub string: Option<Box<StringValidation>>,
    pub array: Option<Box<ArrayValidation>>,
    pub object: Option<Box<ObjectValidation>>,
    pub reference: Option<String>,
    pub extensions: BTreeMap<String, Value>,
}
Expand description

A JSON Schema object.

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§metadata: Option<Box<Metadata>>

Properties which annotate the SchemaObject which typically have no effect when an object is being validated against the schema.

§instance_type: Option<SingleOrVec<InstanceType>>§format: Option<String>§enum_values: Option<Vec<Value>>§const_value: Option<Value>§subschemas: Option<Box<SubschemaValidation>>

Properties of the SchemaObject which define validation assertions in terms of other schemas.

§number: Option<Box<NumberValidation>>

Properties of the SchemaObject which define validation assertions for numbers.

§string: Option<Box<StringValidation>>

Properties of the SchemaObject which define validation assertions for strings.

§array: Option<Box<ArrayValidation>>

Properties of the SchemaObject which define validation assertions for arrays.

§object: Option<Box<ObjectValidation>>

Properties of the SchemaObject which define validation assertions for objects.

§reference: Option<String>§extensions: BTreeMap<String, Value>

Arbitrary extra properties which are not part of the JSON Schema specification, or which schemars does not support.

Implementations§

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impl SchemaObject

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pub fn new_ref(reference: String) -> SchemaObject

Creates a new $ref schema.

The given reference string should be a URI reference. This will usually be a JSON Pointer in URI Fragment representation.

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pub fn is_ref(&self) -> bool

Returns true if self is a $ref schema.

If self has Some reference set, this returns true. Otherwise, returns false.

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pub fn has_type(&self, ty: InstanceType) -> bool

Returns true if self accepts values of the given type, according to the Self::instance_type field.

This is a basic check that always returns true if no instance_type is specified on the schema, and does not check any subschemas. Because of this, both {} and {"not": {}} accept any type according to this method.

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pub fn metadata(&mut self) -> &mut Metadata

Returns a mutable reference to this schema’s Metadata, creating it if it was None.

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pub fn subschemas(&mut self) -> &mut SubschemaValidation

Returns a mutable reference to this schema’s SubschemaValidation, creating it if it was None.

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pub fn number(&mut self) -> &mut NumberValidation

Returns a mutable reference to this schema’s NumberValidation, creating it if it was None.

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pub fn string(&mut self) -> &mut StringValidation

Returns a mutable reference to this schema’s StringValidation, creating it if it was None.

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pub fn array(&mut self) -> &mut ArrayValidation

Returns a mutable reference to this schema’s ArrayValidation, creating it if it was None.

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pub fn object(&mut self) -> &mut ObjectValidation

Returns a mutable reference to this schema’s ObjectValidation, creating it if it was None.

Trait Implementations§

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impl Clone for SchemaObject

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fn clone(&self) -> SchemaObject

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SchemaObject

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for SchemaObject

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fn default() -> SchemaObject

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for SchemaObject

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fn deserialize<__D>( __deserializer: __D, ) -> Result<SchemaObject, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<'a> From<&'a SchemaObject> for SimpleSchema<'a>

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fn from(schema: &'a SchemaObject) -> Self

Converts to this type from the input type.
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impl From<Schema> for SchemaObject

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fn from(schema: Schema) -> SchemaObject

Converts to this type from the input type.
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impl From<SchemaObject> for Schema

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fn from(o: SchemaObject) -> Schema

Converts to this type from the input type.
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impl Mergeable for SchemaObject

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fn merge(&mut self, other: &Self)

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impl PartialEq for SchemaObject

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fn eq(&self, other: &SchemaObject) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> QueryableSchema for &'a SchemaObject

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impl Serialize for SchemaObject

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SchemaObject

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> DynClone for T
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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Error = <Target as OctetsFrom<Source>>::Error

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Performs the conversion.
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Performs an infallible conversion.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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Performs the conversion.
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