pub struct DebugList<'a, 'b>where
'b: 'a,{ /* private fields */ }Expand description
A struct to help with fmt::Debug implementations.
This is useful when you wish to output a formatted list of items as a part
of your Debug::fmt implementation.
This can be constructed by the Formatter::debug_list method.
§Examples
use std::fmt;
struct Foo(Vec<i32>);
impl fmt::Debug for Foo {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_list().entries(self.0.iter()).finish()
}
}
assert_eq!(
format!("{:?}", Foo(vec![10, 11])),
"[10, 11]",
);Implementations§
Source§impl<'a, 'b> DebugList<'a, 'b>where
'b: 'a,
impl<'a, 'b> DebugList<'a, 'b>where
'b: 'a,
1.2.0 · Sourcepub fn entry(&mut self, entry: &dyn Debug) -> &mut DebugList<'a, 'b>
pub fn entry(&mut self, entry: &dyn Debug) -> &mut DebugList<'a, 'b>
Adds a new entry to the list output.
§Examples
use std::fmt;
struct Foo(Vec<i32>, Vec<u32>);
impl fmt::Debug for Foo {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_list()
.entry(&self.0) // We add the first "entry".
.entry(&self.1) // We add the second "entry".
.finish()
}
}
assert_eq!(
format!("{:?}", Foo(vec![10, 11], vec![12, 13])),
"[[10, 11], [12, 13]]",
);Sourcepub fn entry_with<F>(&mut self, entry_fmt: F) -> &mut DebugList<'a, 'b>
🔬This is a nightly-only experimental API. (debug_closure_helpers)
pub fn entry_with<F>(&mut self, entry_fmt: F) -> &mut DebugList<'a, 'b>
debug_closure_helpers)Adds a new entry to the list output.
This method is equivalent to DebugList::entry, but formats the
entry using a provided closure rather than by calling Debug::fmt.
1.2.0 · Sourcepub fn entries<D, I>(&mut self, entries: I) -> &mut DebugList<'a, 'b>where
D: Debug,
I: IntoIterator<Item = D>,
pub fn entries<D, I>(&mut self, entries: I) -> &mut DebugList<'a, 'b>where
D: Debug,
I: IntoIterator<Item = D>,
Adds the contents of an iterator of entries to the list output.
§Examples
use std::fmt;
struct Foo(Vec<i32>, Vec<u32>);
impl fmt::Debug for Foo {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_list()
.entries(self.0.iter())
.entries(self.1.iter())
.finish()
}
}
assert_eq!(
format!("{:?}", Foo(vec![10, 11], vec![12, 13])),
"[10, 11, 12, 13]",
);1.83.0 · Sourcepub fn finish_non_exhaustive(&mut self) -> Result<(), Error>
pub fn finish_non_exhaustive(&mut self) -> Result<(), Error>
Marks the list as non-exhaustive, indicating to the reader that there are some other elements that are not shown in the debug representation.
§Examples
use std::fmt;
struct Foo(Vec<i32>);
impl fmt::Debug for Foo {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
// Print at most two elements, abbreviate the rest
let mut f = fmt.debug_list();
let mut f = f.entries(self.0.iter().take(2));
if self.0.len() > 2 {
f.finish_non_exhaustive()
} else {
f.finish()
}
}
}
assert_eq!(
format!("{:?}", Foo(vec![1, 2, 3, 4])),
"[1, 2, ..]",
);1.2.0 · Sourcepub fn finish(&mut self) -> Result<(), Error>
pub fn finish(&mut self) -> Result<(), Error>
Finishes output and returns any error encountered.
§Examples
use std::fmt;
struct Foo(Vec<i32>);
impl fmt::Debug for Foo {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_list()
.entries(self.0.iter())
.finish() // Ends the list formatting.
}
}
assert_eq!(
format!("{:?}", Foo(vec![10, 11])),
"[10, 11]",
);Auto Trait Implementations§
impl<'a, 'b> Freeze for DebugList<'a, 'b>
impl<'a, 'b> !RefUnwindSafe for DebugList<'a, 'b>
impl<'a, 'b> !Send for DebugList<'a, 'b>
impl<'a, 'b> !Sync for DebugList<'a, 'b>
impl<'a, 'b> Unpin for DebugList<'a, 'b>
impl<'a, 'b> !UnwindSafe for DebugList<'a, 'b>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<Source, Target> OctetsInto<Target> for Sourcewhere
Target: OctetsFrom<Source>,
impl<Source, Target> OctetsInto<Target> for Sourcewhere
Target: OctetsFrom<Source>,
type Error = <Target as OctetsFrom<Source>>::Error
§fn try_octets_into(
self,
) -> Result<Target, <Source as OctetsInto<Target>>::Error>
fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>
Performs the conversion.
§fn octets_into(self) -> Targetwhere
Self::Error: Into<Infallible>,
fn octets_into(self) -> Targetwhere
Self::Error: Into<Infallible>,
Performs an infallible conversion.
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
§fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
Apply a given transformation function to all formatters if the given stream
supports at least basic ANSI colors, allowing you to conditionally apply
given styles/colors. Read more