pub struct DebugStruct<'a, 'b>where
'b: 'a,{ /* private fields */ }Expand description
A struct to help with fmt::Debug implementations.
This is useful when you wish to output a formatted struct as a part of your
Debug::fmt implementation.
This can be constructed by the Formatter::debug_struct method.
§Examples
use std::fmt;
struct Foo {
bar: i32,
baz: String,
}
impl fmt::Debug for Foo {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("Foo")
.field("bar", &self.bar)
.field("baz", &self.baz)
.finish()
}
}
assert_eq!(
format!("{:?}", Foo { bar: 10, baz: "Hello World".to_string() }),
r#"Foo { bar: 10, baz: "Hello World" }"#,
);Implementations§
Source§impl<'a, 'b> DebugStruct<'a, 'b>where
'b: 'a,
impl<'a, 'b> DebugStruct<'a, 'b>where
'b: 'a,
1.2.0 · Sourcepub fn field(
&mut self,
name: &str,
value: &dyn Debug,
) -> &mut DebugStruct<'a, 'b>
pub fn field( &mut self, name: &str, value: &dyn Debug, ) -> &mut DebugStruct<'a, 'b>
Adds a new field to the generated struct output.
§Examples
use std::fmt;
struct Bar {
bar: i32,
another: String,
}
impl fmt::Debug for Bar {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("Bar")
.field("bar", &self.bar) // We add `bar` field.
.field("another", &self.another) // We add `another` field.
// We even add a field which doesn't exist (because why not?).
.field("nonexistent_field", &1)
.finish() // We're good to go!
}
}
assert_eq!(
format!("{:?}", Bar { bar: 10, another: "Hello World".to_string() }),
r#"Bar { bar: 10, another: "Hello World", nonexistent_field: 1 }"#,
);Sourcepub fn field_with<F>(
&mut self,
name: &str,
value_fmt: F,
) -> &mut DebugStruct<'a, 'b>
🔬This is a nightly-only experimental API. (debug_closure_helpers)
pub fn field_with<F>( &mut self, name: &str, value_fmt: F, ) -> &mut DebugStruct<'a, 'b>
debug_closure_helpers)Adds a new field to the generated struct output.
This method is equivalent to DebugStruct::field, but formats the
value using a provided closure rather than by calling Debug::fmt.
1.53.0 · Sourcepub fn finish_non_exhaustive(&mut self) -> Result<(), Error>
pub fn finish_non_exhaustive(&mut self) -> Result<(), Error>
Marks the struct as non-exhaustive, indicating to the reader that there are some other fields that are not shown in the debug representation.
§Examples
use std::fmt;
struct Bar {
bar: i32,
hidden: f32,
}
impl fmt::Debug for Bar {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("Bar")
.field("bar", &self.bar)
.finish_non_exhaustive() // Show that some other field(s) exist.
}
}
assert_eq!(
format!("{:?}", Bar { bar: 10, hidden: 1.0 }),
"Bar { bar: 10, .. }",
);1.2.0 · Sourcepub fn finish(&mut self) -> Result<(), Error>
pub fn finish(&mut self) -> Result<(), Error>
Finishes output and returns any error encountered.
§Examples
use std::fmt;
struct Bar {
bar: i32,
baz: String,
}
impl fmt::Debug for Bar {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("Bar")
.field("bar", &self.bar)
.field("baz", &self.baz)
.finish() // You need to call it to "finish" the
// struct formatting.
}
}
assert_eq!(
format!("{:?}", Bar { bar: 10, baz: "Hello World".to_string() }),
r#"Bar { bar: 10, baz: "Hello World" }"#,
);Trait Implementations§
§impl Visit for DebugStruct<'_, '_>
impl Visit for DebugStruct<'_, '_>
§fn record_debug(&mut self, field: &Field, value: &dyn Debug)
fn record_debug(&mut self, field: &Field, value: &dyn Debug)
Visit a value implementing
fmt::Debug.§fn record_f64(&mut self, field: &Field, value: f64)
fn record_f64(&mut self, field: &Field, value: f64)
Visit a double-precision floating point value.
§fn record_i64(&mut self, field: &Field, value: i64)
fn record_i64(&mut self, field: &Field, value: i64)
Visit a signed 64-bit integer value.
§fn record_u64(&mut self, field: &Field, value: u64)
fn record_u64(&mut self, field: &Field, value: u64)
Visit an unsigned 64-bit integer value.
§fn record_i128(&mut self, field: &Field, value: i128)
fn record_i128(&mut self, field: &Field, value: i128)
Visit a signed 128-bit integer value.
§fn record_u128(&mut self, field: &Field, value: u128)
fn record_u128(&mut self, field: &Field, value: u128)
Visit an unsigned 128-bit integer value.
§fn record_bool(&mut self, field: &Field, value: bool)
fn record_bool(&mut self, field: &Field, value: bool)
Visit a boolean value.
§fn record_str(&mut self, field: &Field, value: &str)
fn record_str(&mut self, field: &Field, value: &str)
Visit a string value.
§fn record_bytes(&mut self, field: &Field, value: &[u8])
fn record_bytes(&mut self, field: &Field, value: &[u8])
Visit a byte slice.
§fn record_error(&mut self, field: &Field, value: &(dyn Error + 'static))
fn record_error(&mut self, field: &Field, value: &(dyn Error + 'static))
Records a type implementing
Error. Read moreAuto Trait Implementations§
impl<'a, 'b> Freeze for DebugStruct<'a, 'b>
impl<'a, 'b> !RefUnwindSafe for DebugStruct<'a, 'b>
impl<'a, 'b> !Send for DebugStruct<'a, 'b>
impl<'a, 'b> !Sync for DebugStruct<'a, 'b>
impl<'a, 'b> Unpin for DebugStruct<'a, 'b>
impl<'a, 'b> !UnwindSafe for DebugStruct<'a, 'b>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<Source, Target> OctetsInto<Target> for Sourcewhere
Target: OctetsFrom<Source>,
impl<Source, Target> OctetsInto<Target> for Sourcewhere
Target: OctetsFrom<Source>,
type Error = <Target as OctetsFrom<Source>>::Error
§fn try_octets_into(
self,
) -> Result<Target, <Source as OctetsInto<Target>>::Error>
fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>
Performs the conversion.
§fn octets_into(self) -> Targetwhere
Self::Error: Into<Infallible>,
fn octets_into(self) -> Targetwhere
Self::Error: Into<Infallible>,
Performs an infallible conversion.
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
§fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
Apply a given transformation function to all formatters if the given stream
supports at least basic ANSI colors, allowing you to conditionally apply
given styles/colors. Read more