Collection

Struct Collection 

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pub struct Collection<T: Ord> { /* private fields */ }
Expand description

The kinds of a collection (e.g. array or object).

A collection contains one or more kinds for known positions within the collection (e.g. indices or fields), and contains a global “unknown” state that applies to all unknown paths.

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impl Collection<Index>

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pub fn largest_known_index(&self) -> Option<usize>

Returns the largest known index, or None if no known indices exist.

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pub fn get_positive_index(&self, index: isize) -> Option<usize>

Converts a negative index to a positive index (only if the exact positive index is known).

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pub fn min_length(&self) -> usize

The minimum possible length an array could be given the type information.

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pub fn exact_length(&self) -> Option<usize>

The exact length of the array, if it can be proven. Otherwise, None.

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pub fn remove_shift(&mut self, index: usize)

Removes the known value at the given index and shifts the elements to the left.

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impl<T: Ord + Clone> Collection<T>

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pub fn from_parts(known: BTreeMap<T, Kind>, unknown: impl Into<Kind>) -> Self

Create a new collection from its parts.

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pub fn from_unknown(unknown: impl Into<Kind>) -> Self

Create a new collection with a defined “unknown fields” value, and no known fields.

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pub fn empty() -> Self

Create a collection kind of which there are no known and no unknown kinds.

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pub fn any() -> Self

Create a collection kind of which the encapsulated values can be any kind.

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pub fn json() -> Self

Create a collection kind of which the encapsulated values can be any JSON-compatible kind.

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pub fn is_any(&self) -> bool

Check if the collection fields can be of any kind.

This returns false if at least one field kind is known.

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pub fn known(&self) -> &BTreeMap<T, Kind>

Get a reference to the “known” elements in the collection.

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pub fn known_mut(&mut self) -> &mut BTreeMap<T, Kind>

Get a mutable reference to the “known” elements in the collection.

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pub fn unknown_kind(&self) -> Kind

Gets the type of “unknown” elements in the collection. The returned type will always have “undefined” included.

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pub fn is_unknown_exact(&self) -> bool

Returns true if the unknown variant is “Exact” (vs “Infinite”). This can be used to determine when to stop recursing into an unknown kind. Once the unknown is infinite, this will return false and all unknowns after that will return the same kind.

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pub fn is_empty(&self) -> EmptyState

Returns an enum describing if the collection is empty.

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pub fn set_unknown(&mut self, unknown: impl Into<Kind>)

Set all “unknown” collection elements to the given kind.

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pub fn with_unknown(self, unknown: impl Into<Kind>) -> Self

Returns a new collection with the unknown set.

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pub fn with_known(self, key: impl Into<T>, kind: Kind) -> Self

Returns a new collection that includes the known key.

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pub fn anonymize(&mut self)

Given a collection of known and unknown types, merge the known types with the unknown type, and remove a reference to the known types.

That is, given an object with field “foo” as integer, “bar” as bytes and unknown fields as timestamp, after calling this function, the object has no known fields, and all unknown fields are marked as either an integer, bytes or timestamp.

Recursively known fields are left untouched. For example, an object with a field “foo” that has an object with a field “bar” results in a collection of which any field can have an object that has a field “bar”.

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pub fn merge(&mut self, other: Self, overwrite: bool)

Merge the other collection into self.

The following merge strategies are applied.

For known fields:

  • If a field exists in both collections, their Kinds are merged, or the other fields are used (depending on the configured Strategy).

  • If a field exists in one but not the other, the field is merged with the “unknown” of the other if it exists, or just the field is used otherwise.

For unknown fields or indices:

  • Both Unknowns are merged, similar to merging two Kinds.
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pub fn reduced_kind(&self) -> Kind

Return the reduced Kind of the items within the collection. This only returns the type of defined values in the collection. Accessing a non-existing value can return undefined which is not added to the type here.

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impl<T: Ord + Clone + CollectionKey> Collection<T>

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pub fn is_superset(&self, other: &Self) -> Result<(), OwnedValuePath>

Check if self is a superset of other.

Meaning, for all known fields in other, if the field also exists in self, then its type needs to be a subset of self, otherwise its type needs to be a subset of self’s unknown.

If self has known fields not defined in other, then other’s unknown must be a superset of those fields defined in self.

Additionally, other’s unknown type needs to be a subset of self’s.

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If the type is not a superset, a path to one field that doesn’t match is returned. This is mostly useful for debugging.

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impl<T: Clone + Ord> Clone for Collection<T>

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fn clone(&self) -> Collection<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug + Ord> Debug for Collection<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Collection<Field>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Collection<Index>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Ord> From<BTreeMap<T, Kind>> for Collection<T>

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fn from(known: BTreeMap<T, Kind>) -> Self

Converts to this type from the input type.
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impl From<Collection<Field>> for Kind

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fn from(collection: Collection<Field>) -> Self

Converts to this type from the input type.
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impl From<Collection<Index>> for Kind

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fn from(collection: Collection<Index>) -> Self

Converts to this type from the input type.
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impl<T: PartialEq + Ord> PartialEq for Collection<T>

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fn eq(&self, other: &Collection<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialOrd + Ord> PartialOrd for Collection<T>

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fn partial_cmp(&self, other: &Collection<T>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T: Eq + Ord> Eq for Collection<T>

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impl<T: Ord> StructuralPartialEq for Collection<T>

Auto Trait Implementations§

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impl<T> Freeze for Collection<T>

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impl<T> RefUnwindSafe for Collection<T>
where T: RefUnwindSafe,

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impl<T> Send for Collection<T>
where T: Send,

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impl<T> Sync for Collection<T>
where T: Sync,

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impl<T> Unpin for Collection<T>

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impl<T> UnwindSafe for Collection<T>
where T: RefUnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<Source, Target> OctetsInto<Target> for Source
where Target: OctetsFrom<Source>,

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type Error = <Target as OctetsFrom<Source>>::Error

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fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>

Performs the conversion.
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fn octets_into(self) -> Target
where Self::Error: Into<Infallible>,

Performs an infallible conversion.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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fn if_supports_color<'a, Out, ApplyFn>( &'a self, stream: impl Into<Stream>, apply: ApplyFn, ) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>
where ApplyFn: Fn(&'a Self) -> Out,

Apply a given transformation function to all formatters if the given stream supports at least basic ANSI colors, allowing you to conditionally apply given styles/colors. Read more
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> ToStringFallible for T
where T: Display,

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fn try_to_string(&self) -> Result<String, TryReserveError>

ToString::to_string, but without panic on OOM.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSend for T
where T: Send,

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impl<T> MaybeSendSync for T