Enum vector_config::validation::Validation
source · pub enum Validation {
KnownFormat(Format),
Length {
minimum: Option<u32>,
maximum: Option<u32>,
},
Range {
minimum: Option<f64>,
maximum: Option<f64>,
},
Pattern(String),
}
Expand description
A validation definition.
Variants§
KnownFormat(Format)
Well-known validator formats as described in the JSON Schema Validation specification.
Length
A minimum and/or maximum length.
Can be used for strings, arrays, and objects.
When used for strings, applies to the number of characters. When used for arrays, applies to the number of items. When used for objects, applies to the number of properties.
Range
A minimum and/or maximum range, or bound.
Can only be used for numbers.
Pattern(String)
A regular expression pattern.
Can only be used for strings.
Implementations§
source§impl Validation
impl Validation
pub fn apply(&self, schema: &mut SchemaObject)
Trait Implementations§
source§impl Clone for Validation
impl Clone for Validation
source§fn clone(&self) -> Validation
fn clone(&self) -> Validation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Validation
impl Debug for Validation
source§impl FromMeta for Validation
impl FromMeta for Validation
source§fn from_list(__outer: &[NestedMeta]) -> Result<Validation, Error>
fn from_list(__outer: &[NestedMeta]) -> Result<Validation, Error>
Create an instance from a list of nested meta items.
source§fn from_string(lit: &str) -> Result<Validation, Error>
fn from_string(lit: &str) -> Result<Validation, Error>
Create an instance from a string literal in a value position.
source§fn from_word() -> Result<Validation, Error>
fn from_word() -> Result<Validation, Error>
Create an instance from the presence of the word in the attribute with no
additional options specified.
fn from_nested_meta(item: &NestedMeta) -> Result<Self, Error>
§fn from_meta(item: &Meta) -> Result<Self, Error>
fn from_meta(item: &Meta) -> Result<Self, Error>
Create an instance from a
syn::Meta
by dispatching to the format-appropriate
trait function. This generally should not be overridden by implementers. Read more§fn from_none() -> Option<Self>
fn from_none() -> Option<Self>
When a field is omitted from a parent meta-item,
from_none
is used to attempt
recovery before a missing field error is generated. Read more§fn from_value(value: &Lit) -> Result<Self, Error>
fn from_value(value: &Lit) -> Result<Self, Error>
Create an instance from a literal value of either
foo = "bar"
or foo("bar")
.
This dispatches to the appropriate method based on the type of literal encountered,
and generally should not be overridden by implementers. Read morefn from_expr(expr: &Expr) -> Result<Self, Error>
source§impl ToTokens for Validation
impl ToTokens for Validation
source§fn to_tokens(&self, tokens: &mut TokenStream)
fn to_tokens(&self, tokens: &mut TokenStream)
source§fn to_token_stream(&self) -> TokenStream
fn to_token_stream(&self) -> TokenStream
source§fn into_token_stream(self) -> TokenStreamwhere
Self: Sized,
fn into_token_stream(self) -> TokenStreamwhere
Self: Sized,
Auto Trait Implementations§
impl Freeze for Validation
impl RefUnwindSafe for Validation
impl Send for Validation
impl Sync for Validation
impl Unpin for Validation
impl UnwindSafe for Validation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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self,
) -> Result<Target, <Source as OctetsInto<Target>>::Error>
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Performs the conversion.
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§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
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Set the foreground color generically Read more
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Set the background color generically. Read more
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Sets the background color to an RGB value.
§fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
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&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
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Apply a given transformation function to all formatters if the given stream
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