Struct vector_core::metrics::AgentDDSketch

source ·
pub struct AgentDDSketch { /* private fields */ }
Expand description

DDSketch implementation based on the Datadog Agent.

This implementation is subtly different from the open-source implementations of DDSketch, as Datadog made some slight tweaks to configuration values and in-memory layout to optimize it for insertion performance within the agent.

We’ve mimicked the agent version of DDSketch here in order to support a future where we can take sketches shipped by the agent, handle them internally, merge them, and so on, without any loss of accuracy, eventually forwarding them to Datadog ourselves.

As such, this implementation is constrained in the same ways: the configuration parameters cannot be changed, the collapsing strategy is fixed, and we support a limited number of methods for inserting into the sketch.

Importantly, we have a special function, again taken from the agent version, to allow us to interpolate histograms, specifically our own aggregated histograms, into a sketch so that we can emit useful default quantiles, rather than having to ship the buckets – upper bound and count – to a downstream system that might have no native way to do the same thing, basically providing no value as they have no way to render useful data from them.

Implementations§

source§

impl AgentDDSketch

source

pub fn with_agent_defaults() -> Self

Creates a new AgentDDSketch based on a configuration that is identical to the one used by the Datadog agent itself.

source

pub fn from_raw( count: u32, min: f64, max: f64, sum: f64, avg: f64, keys: &[i16], counts: &[u16], ) -> Option<AgentDDSketch>

Creates a new AgentDDSketch based on the given inputs.

This is only useful for constructing a sketch from the raw components when the sketch has passed through the transform boundary into Lua/VRL and needs to be reconstructed.

This is a light code smell, as our intention is to rigorously mediate access and mutation of a sketch through AgentDDSketch and the provided methods.

source

pub fn gamma(&self) -> f64

source

pub fn bin_index_offset(&self) -> i32

source

pub fn bins(&self) -> &[Bin]

source

pub fn bin_map(&self) -> BinMap

source

pub fn config(&self) -> &Config

source

pub fn is_empty(&self) -> bool

Whether or not this sketch is empty.

source

pub fn count(&self) -> u32

Number of samples currently represented by this sketch.

source

pub fn min(&self) -> Option<f64>

Minimum value seen by this sketch.

Returns None if the sketch is empty.

source

pub fn max(&self) -> Option<f64>

Maximum value seen by this sketch.

Returns None if the sketch is empty.

source

pub fn sum(&self) -> Option<f64>

Sum of all values seen by this sketch.

Returns None if the sketch is empty.

source

pub fn avg(&self) -> Option<f64>

Average value seen by this sketch.

Returns None if the sketch is empty.

source

pub fn clear(&mut self)

Clears the sketch, removing all bins and resetting all statistics.

source

pub fn insert(&mut self, v: f64)

source

pub fn insert_many(&mut self, vs: &[f64])

source

pub fn insert_n(&mut self, v: f64, n: u32)

source

pub fn insert_interpolate_buckets( &mut self, buckets: Vec<Bucket>, ) -> Result<(), &'static str>

§Errors

Returns an error if a bucket size is greater that u32::MAX.

source

pub fn quantile(&self, q: f64) -> Option<f64>

source

pub fn merge(&mut self, other: &AgentDDSketch) -> Result<(), MergeError>

Merges another sketch into this sketch, without a loss of accuracy.

All samples present in the other sketch will be correctly represented in this sketch, and summary statistics such as the sum, average, count, min, and max, will represent the sum of samples from both sketches.

§Errors

If there is an error while merging the two sketches together, an error variant will be returned that describes the issue.

source

pub fn transform_to_sketch(metric: Metric) -> Result<Metric, &'static str>

Converts a Metric to a sketch representation, if possible, using AgentDDSketch.

For certain types of metric values, such as distributions or aggregated histograms, we can easily convert them to a sketch-based representation. Rather than push the logic of how to do that up to callers that wish to use a sketch-based representation, we bundle it here as a free function on AgentDDSketch itself.

If the metric value cannot be represented as a sketch – essentially, everything that isn’t a distribution or aggregated histogram – then the metric is passed back unmodified. All existing metadata – series name, tags, timestamp, etc – is left unmodified, even if the metric is converted to a sketch internally.

§Errors

Returns an error if a bucket size is greater that u32::MAX.

Trait Implementations§

source§

impl ByteSizeOf for AgentDDSketch

source§

fn allocated_bytes(&self) -> usize

Returns the allocated bytes of this type Read more
§

fn size_of(&self) -> usize

Returns the in-memory size of this type Read more
source§

impl Clone for AgentDDSketch

source§

fn clone(&self) -> AgentDDSketch

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Configurable for AgentDDSketch

source§

fn referenceable_name() -> Option<&'static str>

Gets the referenceable name of this value, if any. Read more
source§

fn metadata() -> Metadata

Gets the metadata for this value.
source§

fn generate_schema( schema_gen: &RefCell<SchemaGenerator>, ) -> Result<SchemaObject, GenerateError>

Generates the schema for this value. Read more
§

fn is_optional() -> bool
where Self: Sized,

Whether or not this value is optional. Read more
§

fn validate_metadata(_metadata: &Metadata) -> Result<(), GenerateError>
where Self: Sized,

Validates the given metadata against this type. Read more
§

fn as_configurable_ref() -> ConfigurableRef
where Self: Sized + 'static,

Create a new configurable reference table.
source§

impl Debug for AgentDDSketch

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'de> Deserialize<'de> for AgentDDSketch

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl From<AgentDDSketch> for MetricValue

source§

fn from(ddsketch: AgentDDSketch) -> Self

Converts to this type from the input type.
source§

impl From<AgentDDSketch> for Sketch

source§

fn from(ddsketch: AgentDDSketch) -> Self

Converts to this type from the input type.
source§

impl PartialEq for AgentDDSketch

source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Serialize for AgentDDSketch

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
source§

impl ToValue for AgentDDSketch

source§

fn to_value(&self) -> Value

Convert this value into a serde_json::Value. Must not fail.
source§

impl Eq for AgentDDSketch

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> ArchivePointee for T

§

type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
§

fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
§

impl<F, W, T, D> Deserialize<With<T, W>, D> for F
where W: DeserializeWith<F, T, D>, D: Fallible + ?Sized, F: ?Sized,

§

fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>

Deserializes using the given deserializer
source§

impl<T> DynClone for T
where T: Clone,

source§

fn __clone_box(&self, _: Private) -> *mut ()

§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> FromRef<T> for T
where T: Clone,

§

fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoRequest<T> for T

source§

fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
§

impl<T> LayoutRaw for T

§

fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Gets the layout of the type.
§

impl<Source, Target> OctetsInto<Target> for Source
where Target: OctetsFrom<Source>,

§

type Error = <Target as OctetsFrom<Source>>::Error

§

fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>

Performs the conversion.
§

fn octets_into(self) -> Target
where Self::Error: Into<Infallible>,

Performs an infallible conversion.
§

impl<D> OwoColorize for D

§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
§

fn if_supports_color<'a, Out, ApplyFn>( &'a self, stream: impl Into<Stream>, apply: ApplyFn, ) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>
where ApplyFn: Fn(&'a Self) -> Out,

Apply a given transformation function to all formatters if the given stream supports at least basic ANSI colors, allowing you to conditionally apply given styles/colors. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
§

impl<T> Pointee for T

§

type Metadata = ()

The type for metadata in pointers and references to Self.
source§

impl<T> Same for T

source§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<T> ErasedDestructor for T
where T: 'static,

§

impl<T> MaybeSend for T
where T: Send,

§

impl<T> MaybeSendSync for T